Cascades · Rules & pay table
Glacier Gems, explained
Glacier Gems plays on a 7 by 7 grid instead of reels. Any group of 5 or more matching pieces joined along their sides makes a paying cluster. Each paying cluster clears, the pieces above slide down, new ones fall in from the top, and each cascade within one spin lifts the multiplier (×1, ×2, ×3, ×5, ×8). As a calm game, small clusters turn up often and the returns are gentle. Everything is played for Glints, which have no value and cannot be bought or exchanged.
Open Glacier GemsA round, step by step
- Choose your stake with − and +. One stake covers the whole spin, cascades included.
- Press Spin. A fresh grid of 7 × 7 pieces drops in; Quick makes the animations shorter.
- Any 5 or more matching pieces joined up, down, left or right form a cluster. The Ice diamond joins any cluster next to it.
- Each cluster pays the stake times the amount in the table for its size. Then it pops and the grid refills from the top.
- If the refill makes new clusters, they pay with the next multiplier: ×1, ×2, ×3, ×5, ×8. It stays at ×8 for any further cascades.
Cluster pays by cluster size, as multiples of the stake
| Symbol | 5–6 | 7–8 | 9–10 | 11–13 | 14–16 | 17+ |
|---|---|---|---|---|---|---|
Ruby | ×1 | ×2 | ×4 | ×8 | ×15 | ×40 |
Emerald | ×0.8 | ×1.6 | ×3.5 | ×7 | ×12 | ×30 |
Sapphire | ×0.7 | ×1.4 | ×2.5 | ×5 | ×10 | ×25 |
Amethyst | ×0.5 | ×1 | ×2 | ×4 | ×8 | ×20 |
Topaz | ×0.35 | ×0.8 | ×1.6 | ×3.5 | ×6 | ×15 |
Aquamarine | ×0.35 | ×0.7 | ×1.4 | ×2.5 | ×5 | ×12 |
Cascade multiplier
| Clusters | Multiplier |
|---|---|
| First clusters of the spin | ×1 |
| Cascade 1 | ×2 |
| Cascade 2 | ×3 |
| Cascade 3 | ×5 |
| Cascade 4 and later | ×8 |
Special symbol
| Symbol | What it does |
|---|---|
Ice diamond | Wild. Joins any cluster it touches and pops with it. It has no pay of its own and can count towards two clusters at once. |
Worth knowing
- Pieces must touch along a side; corners do not join a cluster. Wilds on their own do not form a cluster.
- Every cluster on the grid pays at the same time, and clusters of different pieces add up.
- The multiplier goes back to ×1 at the start of every spin.
- A spin can return at most 5,000 times the stake; anything above that is not added.
- The stake is taken once per spin and everything the cascades return is added at the end.
- Results come from the random generator in your browser. Earlier spins have no effect on the next one.
- Outcomes are settled the instant you play, by the cryptographic random number generator built into your browser. Your level, your account and any earlier round have no bearing on them.
- Guests play in demo mode on practice credits, and nothing from a demo is saved. Once you have joined and logged in, the game uses your own Glints.
- Glints have no cash value; they cannot be bought, sold or exchanged. Should your balance run dry, a free top-up is always there.
18+ — for entertainment only. No real money play. No prizes of monetary value.






